﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using System.Diagnostics;

namespace SimpleGame
{
    public class BuildingCafeteria : Building
    {
        public BuildingCafeteria(Game1 game, string imageBase, int frame_gap, int imageLen, string name, Vector2 buildingAlign, Vector2 pos, int startTime = 0)
            :base(game, imageBase, frame_gap, imageLen, name, buildingAlign, pos, startTime)
        {
            //TODO : 
            Debug.Assert("범용 코드는 구현 안했다에요"==null);
        }

        public override bool Update(GameTime gameTime, Vector2 basicPos, Vector2 mousePos)
        {
            return base.Update(gameTime, basicPos, mousePos);
        }
    }
}
